![Interface][1]
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Hello!
I have a Vuforia Image target that displays a 3D model of a billboard with a video. I'm using Vuforia's Core Samples scenes to play and pause my video and it works fine.
However, I added a canvas to display a yellow back button to allow the user to move back to the main menu scene and it works BUT it disables the video's play button, I cannot longer play the video when I have this canvas.
Could someone please help me debug this? I get no errors in the console either.
I'm working with Unity version 2018.3.14f1 and using Vuforia Core Samples from Unity Asset Store.
A single video has its own canvas that holds it's play button and progress bar so I don't know if there's a conflict in having different canvas. I also test having multiple videos using the same image target and each video plays just fine.
In the picture below I'm showing the objects I have under the Video-PreHistoricFL and the Canvas that hold the yellow back button.
I'm new to Unity and Vuforia so any help will be appreciated!
![alt text][2]
[1]: /storage/temp/146722-buttons-bug.jpg
[2]: /storage/temp/146728-items.jpg
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