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My animation only plays on loop

Hey everyone, Basically i am doing some simple animations on Maya (no bones) and importing the maya file into Unity and using Vuforia por some AR. Everything great so far, the animation plays fine,...

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Initial accelerometer parameters to move a ball using Vuforia AR

Hello I'm trying to make my first Unity AR project using Vuforia. I want to create a maze with ball in it. A problem is that I want to move a ball with accelerometer. I almost made it however each time...

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Vuforia MR (AR + VR) for smartphones

Vuforia Engine has deprecated Mixed Reality (AR + VR) support for smartphones + viewers. Is there another way to use it to make MR applications? ![alt text][1] [1]: /storage/temp/146462-phone-viewer.png

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Vuforia multiplayer marker

I'm trying to make a multiplayer AR. It works fine with just AR (singleplayer). Multiplayer works fine with just spawning things. But whenever I try to combine them it doesn't work. I want both of them...

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Photon only host changes sync

I'm trying out photon for the first time. I work with vuforia and a marker. A cube spawns on the marker and you can move it with a canvas button. Whenever the host clicks the button, the other player...

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Object 'jitter' or 'jumpiness' in Unity AR with Vuforia,How to control object...

Hi All, I am using Unity 2019.3 with Vuforia 8.3. I created AR app, when target image appear object showing but object 'jitter' or 'jumpiness' happening. i am not able to control.,Hi All, I build AR...

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Photon only shows host their changes to players, not other way around

I'm trying out photon for the first time. I work with vuforia and a marker. A cube spawns on the marker and you can move it with a canvas button. Whenever the host clicks the button, the other player...

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Jittery AR App, but only with Android

We're creating a Vertical Activation for a fortune 100 client, in which a door appears on the wall after seeing a target image. The door opens, and a server comes out of the wall and floats in front of...

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Have both canvas' buttons and Vuforia video canvas' button working in the...

![Interface][1] ---------- Hello! I have a Vuforia Image target that displays a 3D model of a billboard with a video. I'm using Vuforia's Core Samples scenes to play and pause my video and it works...

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Augmented Reality with markers

I working with unity and vuforia, I need to make a puzzle game. When you join 4 markers, an object appears. https://www.youtube.com/watch?v=SUzKEtgb2P0

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ClearTarget not working (throwing nullreference)

Every time i try to recognise a vuforia marker, one line of the code throws an error and then a null reference . The line of code is : tracker.GetTargetFinder().ClearTrackables(false); And at this line...

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Augmented Reality SDK for Unity that can compile in .exe for Windows

Hello everyone. I need to find an AR SDK for Unity that can compile applications for Windows 10. I've been digging on the forum for hours and any SDK I found only seem to be able to build apps for...

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Material color changes to black in play mode

Hello, I am using Unity 2019.1.14f1 and Vuforia 8.3.8. In one of my scenes, all the materials in the scene are converted to black in play mode and it changes back to normal color when I quit the play...

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Vuforia ARWindow with Skybox

Hello, I m trying to make an AR window with Vuforia and I want to make skybox visible only thru this window. I can not find any solution. If somebody know any solution , please help me! P.S. I want...

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Rigidbody with box collider falling through another rigidbody with box collider

I have a Vuforia project where my player keeps falling through the ground even though both of them have rigidbody and box colliders. When I ran this before adding Vuforia to the project, this worked...

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Duplicate interface definition for class 'CAMetalLayer' : unity to Xcode...

building for iOS 13 attempting to use the Xcode simulator for iPhone 11/pro/pro max. unity version: 2018.3.14f1 personal. when running in Xcode I get the following error(s): ![alt text][1] [1]:...

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Want to play Handheld.Playfullscreenmovie aftr a delay

I'm new to Unity and C# - building an AR app using Unity and Vuforia. What I want to do is play multiple full screen videos after a delay - for example, app starts up, plays a full screen video after 5...

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How to use one button to play different audio for different Targets?

Hi I have a problem. Here is description. I use Vuforia library for Unity. I am going to recognize few imageTargets and I would like to play sound with onClick(button). This button is on canvas and it...

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How to execute functions from a GameObject Manager from a script to another...

I've a GameObjectManager (`GuardarObjetos`) that is instantiate when the code run and I've GameObjects (Cubes prefabs) that is instantiate on runtime when the `AddButton` is clicked that contains...

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How do I save user defined targets dataset permanently.

I wanted to develop an android app which uses user defined image targets to associate 3D gameobject. But when I closes app and reopen then it is not recognizing user defined image target to view 3D...

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